Presented by Nine Lives Racing
Marcus_NineLivesRacing
Marcus_NineLivesRacing New Reader
5/21/19 9:02 a.m.

9LR's newest service, CFD "virtual" wind tunnel.
 

In short, we take your 3D vehicle model and perform CFD (computational fluid dynamics) analysis using OpenFOAM.  The output package consists of numerical lift/drag/balance values, pressure and velocity images, and a report outlining areas of opportunity with recommendations for improvement.  If you do not have a 3d model we are proud to offer a reverse engineering service which completes the package for most racers.

 

The main appeal of this service is gaining crucial insight into the flow structure around your car.  Parts can be created and tested for less money than a wind tunnel, but the additional understanding of how components interact can shortcut development substantially. In some cases replacing a physical wind tunnel, but often making tunnel time more efficient.


Models will include underbody and wheel-well details. It will be detailed to represent the disturbances, such as a ~3" deep recess, to properly characterize the flow. 






Additional details here:

https://9livesracing.com/shop?olsPage=products%2Fcfd-wind-tunnel&page=1&sortOption=descend_by_created_at
 

 

We're excited about this service and what it can bring to the community!

Robbie
Robbie UltimaDork
6/24/19 5:48 a.m.

Ooooh, openfoam....

May have to poke around with that a bit.

Johnny_at_NineLives
Johnny_at_NineLives New Reader
6/25/19 1:52 p.m.

In reply to Robbie :

it's very nice. :) 

enginenerd
enginenerd Reader
6/25/19 1:54 p.m.

In reply to Marcus_NineLivesRacing :

I'm unfamiliar with OpenFOAM but how do you generally create models for analysis? Are they scans or just surface models from CAD? 

Johnny_at_NineLives
Johnny_at_NineLives New Reader
6/28/19 4:16 p.m.
enginenerd said:

In reply to Marcus_NineLivesRacing :

I'm unfamiliar with OpenFOAM but how do you generally create models for analysis? Are they scans or just surface models from CAD? 

we take 3d scans in as STL and build them manually. 

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