carguy123 wrote:
zombie is a good game. One person is the zombie and he goes out and hides. If you shot him the game is over, but every person he shots becomes a zombie. Once you have more than one zombie the dynamics of the game changes dramatically. Now you have to kill all the zombies to win.
Usually the zombies win.
This works much better with paintball due to the increased range and accuracy.
The zombie needs to stay very mobile and not hide. Zombies who hide get killed.
Sound one sided to you? Not really. Think in it, the "normals" have to hit one target, but the zombie can hit anyone.
A rousing game of Cutthroat can be good. That's where you have 3 teams. Usually it takes cooperation between 2 teams to take out the other, but at what point do people on the cooperating teams start taking out their ally?
Zombies also require headshots (duh).
10' rules are kinda weak. At the paintball field I reffed, there was a "take the hit" rule. Basically at close range you screamed "TAKE THE HIT?!" and if they gave up, you didn't have to light them up. Gave the target a choice. Also consider bunkering rules. Basically if someone's bunkered down and you can run and slap the bunker, they're out. Blind-firing was also banned.
We hosted a few Airsoft games... they came across as cheating, mall-ninja, all tacticooled out, everybody's a SEAL types.