In reply to DukeOfUndersteer:
You may have fun at this link.
In reply to DukeOfUndersteer:
You may have fun at this link.
Welcome to the Forza Flip Squad!
Edit: ...and I will welcome myself to full on dork status with this post. I'd like to thank myself for being underemployed enough to accomplish this. Thank you.
Anti-stance wrote: Welcome to the Forza Flip Squad! Edit: ...and I will welcome myself to full on dork status with this post. I'd like to thank myself for being underemployed enough to accomplish this. Thank you.
Welcome to the Dork Club.
Here is your jacket
Fit_Is_Slo wrote: Here is my 40 Ford
Nice one.
Images retained for respect, especially this close to the Normandy Invasion anniversary.
I've got my x-box on, invite me if you guys start a lobby, or I will start one in a couple minutes...
I'll be on later....kids want to watch a movie. Got some tuning done and worked on paint jobs. Still can't get below 1.06 at Iberian....
I installed and tested the new hard drive and was able to watch a replay so it looks like it works fine. I plugged the headset into the controller and couldn't hear the car. Is the headset just for voice communication and not for the race sound?
I finally was able to run some times @ Iberian in the low 1:05s. So I've gained at least a second. Encouraging but not where I want to stay. After that I started screwing around with the few settings we have to work with and made it worse.
I also took time to put a first attempt graphics design on the car. It actually looks better than I expected. You may laugh at my backwards #77 on the rt. side. Well, it just looks better that way, what can I say.
Is there a way to decrease the steering sensitivity of the controller? I've found that at high speed it's very easy to get into a wobble and start over correcting that sometimes leads to dissaster.
Is there a way to get a tire wear indicator that remains on your screen? I practiced a pit stop today so I'd be ready if I had to during the race.
One more question, during qual. we have to only count clean laps. I've noticed during my testing that a little triangle with what appears to be an exclamation mark appears if a tire goes over a curb. In real racing the cars often put tires over the curb if it's faster. How about during the races, can we have two tires over the curb without going out of bounds or must we focus on staying inside the curb. I know that if you do more than a couple of seconds with your tires in the grass that the game slows you down so that you loose more than you might have gained by taking that line, but there are a couple of places @ Iberian that a little advantage can be gained by putting two tires over the curb. When I practiced with you guys Tues. night I saw others doing that but I just wanted to be clear about the rules.
Yep, the headset is just for talking.
Not sure about the controller sensitivity.
I do not believe the tire wear can be put on the screen separately.
I know that occasionally I will drop two wheels, sometimes on accident, sometimes to avoid contact, sometime because I just took a different line. As long as you are not doing something blatantly wrong and you wouldn't do in real life on course, it seems okay. We are all adults here(age wise atleast) its by the honor system. I trust everyone here.
Good example: @ Road Atlanta, turn 3. I don't really see a problem having the two right wheels go off/over the curbing/grass area, because just about everyone does it in real life. It can really upset some cars when you do it, so its not for everyone. However, just cutting the whole corner because Forza doesn't slow you down there is just wrong. No one does that in real life and you shouldn't do that here. Now if you are squeezed in thereby another car, thats not really your fault.
And there's no turning off the Triangle. That's in the game, good or bad. So during qualifying, you absolutely MUST run a clean lap, cause a clean lap gets priority over a dirty lap, no matter how much slower it is.
I'm having tons of "Network Errors". Something we need to change now before it leads to a nasty problem tomorrow?
You can hit the D-pad over to the right two times, and it will give you real time tire heat information in a color code (no actual temps).
In reply to Anti-stance:
Thanks to you and racer fink.
Yeah, I used to work T3 at Road Atlanta. I have seen some weird things happen there. The weirdest was a guy in a freshly built Bugeyed Sprite that was obviously approaching the turn too fast then suddenly turned rt. Instead of turning, the car just snapped over onto the left side and slid off the track that way. When it got into the grass the backend came around and it started the highest speed rolling any of us had ever seen. It came on around and then started going end over end just sort of walking on down the hill. More rolls occurred and finally it came to rest upside down. The driver was quite conscious and pulled his harness latch falling out of the seat onto his head. He almost crawled over a corner worker on the ground trying to help him and got to his feet and kept spinning around in circles trying to pull his helmet off without undoing the strap. We finally stopped him and held him against the car until he settled down. Medical personel made him take a ride in the ambulance. Man I hated to see him loose his beautiful car but his post wreck antics had an undeniable humor to it. I talked to him later in the day and he asked me to describe the above. He too got a chuckle out of it.
If somebody joins and has a closed NAT setting on their modem, nobody will be able to join after they get in the room.
Am I doing pitting right? When I dive into the pit lane at Iberian on Free Play, it slows me down to the pit speed limit, a message pops up that says "PITTING"...and then without stopping, I'm magically headed out towards T1. Brakes seem to do nothing while the PITTING message is up. Have I missed something?
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