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UltraDork
12/18/15 10:22 a.m.
Mr_Clutch42 wrote:
I was talking about romancing Piper, you get a perk for getting a companion to the highest level of affection. You also get a lover's embrace XP bonus after you sleep with them. I need to get Nick Valentine up there next.
Mcready is the one you want to get. 94% headshots change the dynamic of the game quite a bit.
I think you can do several, or all of them with one character. My character is a melee expert, so I would use it less.
It's my goal to get all of the companions up to maximum faction. I've got Cait, Piper and Preston maxed out right now, I'm working on Valentine at the moment. Then I was going to work Paladin Danse and MacCready.
calteg
HalfDork
12/19/15 3:33 p.m.
Mr_Clutch42 wrote:
I was talking about romancing Piper, you get a perk for getting a companion to the highest level of affection. You also get a lover's embrace XP bonus after you sleep with them. I need to get Nick Valentine up there next.
How do you know when you've unlocked the perk? I've been romancing Preston forever and haven't unlocked anything yet. Is there a way to check your progress?
In reply to calteg: The only way it lets you know you're close is when the notification says that they admire you. When you get it to the max affection, it lets you know that you have earned the perk, along with something about them being your lover, at least with the opposite sex. I forgot the exact wording the game uses, but at least I'm not spoiling it too much for you.
Edit:When they first want to start up a conversation, you still have a ways to go, at least with Piper. In theory, Preston should be the easiest if/when you do Minutemen missions with him.
In reply to Mr_Clutch42:
Oh no, Cait & Piper can be quite the lesbians......
I forget what perk I gained from Cait. Do the perks stay if you change companions? I wouldn't mind getting the perks from everyone.
Yes, they are permanent.
I just beat the game, it's great. Now, I can do other things with my day.
I should go back to my main and push thru to the end, I kinda don't want to side with the institute, brotherhood seems so black and white, may go rogue and kill everything maybe.. alternate save perhaps?
calteg
HalfDork
12/23/15 3:30 p.m.
Alright, first playthrough is done!
Is survival mode the same as past Fallout games, where you have to eat\drink\sleep at regular intervals?
In reply to DjGreggieP:
Alternate save & follow the minuteman line if you don't want everyone pissed at you. The Brotherhood line needs to be done at least once however, seeing Liberty Prime again is so worth it.
In reply to WOW Really Paul?: I'm probably going to replay the whole game (in a while) with a new evil character (and different build) and side with the Institute. Probably do the same with the Brotherhood and the Railroad to see how different the gameplay can be.
Edit: I will probably grind for a little bit to raise my current character's level to 50 to get the PS4 trophy. (currently at 47)
I think I may go grindy with main character to get as many achievements as possible (Bobbleheads, find all magazine/comic books, all locations, level 50 etc.) then side with the minutemen or the rail road, use a chaotic evil for Institute, Chaotic good for the Railroad/Institute and a middle ground for Brotherhood.
I'm now level 60. I just made it to the Institute in the main quest.
Military Fatigues make the best base layer once you get the ballistic weave for the Railroad.
Curie is hilarious.
Inventory control is becoming tedious. I have containers full of stuff I have to sell, but I just keep going out to quest and explore and dumping more on top of it.
calteg
HalfDork
12/28/15 8:36 a.m.
Brett_Murphy wrote:
Inventory control is becoming tedious. I have containers full of stuff I have to sell, but I just keep going out to quest and explore and dumping more on top of it.
Make friends with Trashcan Carla and she'll swing by Sanctuary on the regular, makes it easier to sell stuff and restock supplies.
Finally beat my first playthrough, ended up siding with the brotherhood. Was level 52 by the time it was all said and done.
Just started again with a melee build on survival difficulty...it's hard. Really, really hard. The sound effect when idiot savant kicks in is worth it though.
You also did a strong as an ox, dumb as a brick, lucky as all heck melee character? I may need to try Idiot Savant on that build.
calteg
HalfDork
12/28/15 9:58 a.m.
DjGreggieP wrote:
You also did a strong as an ox, dumb as a brick, lucky as all heck melee character? I may need to try Idiot Savant on that build.
I've realized that Idiot Savant is mandatory on all builds. It kicks in often enough, even with high INT, to make it worthwhile. I lucked out, it kicked in when I finished the first Minutemen mission, jumped me 3 levels in one go.
Then I got killed by a legendary bloatfly...embarrassing.
I must admit that I'm in withdrawal. Been almost a week without this.... must be remedied tonight
calteg wrote:
DjGreggieP wrote:
You also did a strong as an ox, dumb as a brick, lucky as all heck melee character? I may need to try Idiot Savant on that build.
I've realized that Idiot Savant is mandatory on all builds. It kicks in often enough, even with high INT, to make it worthwhile. I lucked out, it kicked in when I finished the first Minutemen mission, jumped me 3 levels in one go.
Then I got killed by a legendary bloatfly...embarrassing.
The legendary flying things suck, everything else is easy.
I've actually stepped away from Fallout to prevent burnout. I'll hit it hard eventually and push to over level 100, there are chameleon deathclaws and rediculously powerful deathclaws awaiting you at levels 60 & 80 though.
Are they valuable things or are they just ok?
Also, where do you find fertilizer? My next build will be a demolition expert, and you need fertilizer to make grenades, from what I remember.
ncjay
Dork
1/4/16 9:28 a.m.
The Brotherhood of Steel loses vertibirds at an alarming rate. I saw 4 get shot down in less than 10 minutes. Maybe they should build them a bit tougher and more resistant to gunfire or teach their pilots better flying tactics. Being on one that gets shot down isn't much fun, either. I've also learned, quite by accident, that a Deathclaw with two crippled legs isn't nearly so scary.
RossD
UltimaDork
1/4/16 10:22 a.m.
In reply to Mr_Clutch42:
I read that the reason you put bathtubs at your settlements was for the Brahmin. Then fertilizer will show up in the workshop.
If you put multiple bathtubs, does that result in multiple Brahmin?
Side note, found an 'Explosive Combat Shotgun' that adds 15 explosive damage on top of the normal damage. That thing blows limbs off Deathclaws, which by the way, if they lose a leg they don't dies right away. All I do now is aim for legs.
In reply to RossD: Do you put them outside? I have a few bathtubs that I didn't scrap at the Sanctuary, but no Brahmin are there.