At least the spectators look more realistic than they do in iRacing.
Image Courtesy Original Fire Games
“iRacing” and “casual racing game” don’t normally go in the same sentence, but offering a more casual virtual racing experience is exactly what the team behind the popular sim racer plan to do.
In partnership with Original Fire Games–the developers behind the arcade-style racer Circuit Superstars–iRacing plans to develop a new racing game meant for a more casual racing market.
“iRacing has long been interested in expanding into other niches in the race gaming market, and we’re thrilled to be doing that with Original Fire Games,” says iRacing president Tony Gardner, adding that Circuit Superstars “is fun, very high quality, and the driving is great, three of the things we insist all our games have.”
Featuring a working title of “iRacing Arcade” and set to be released in 2025 for PC and consoles, the new game will mainly be developed by Original Fire Games with iRacing offering its experience and technology to aid both development and design.
“As an industry leader of the sim racing space for nearly two decades, iRacing has talent, expertise and technology that can help us catalyze the potential of the foundation we’ve built so far,” notes Carolina Mastretta, Co-Founder and Studio Director at Original Fire Games. “What we created with Circuit Superstars showed us that there is a hunger for arcade-like racing experiences that are true to motorsport.”
Details on gameplay are limited for now, but we do know that iRacing Arcade will have a dedicated career mode as well as “other diverse racing offerings in a package geared towards racers of all ages.”
iRacing Arcade is set to be the latest addition to the lineup of games under the iRacing umbrella, joining iRacing, the World of Outlaws: Dirt Racing franchise and two other soon-to-be-released games: ExoCross, “an exciting, futuristic off-road racing game scheduled to release in July 2024,” and a “highly anticipated” NASCAR game releasing in 2025.
For more information about iRacing or Original Fire Games, visit iracing.com or originalfiregames.com, respectively.
Circuit Superstars is a lot of fun and surprisingly deep for what it is. We need more "middle ground" racing games that are competitive without being too simple or too hardcore, so I'm looking forward to what they come up with.
In reply to pointofdeparture :
Good point. A lot of racing games often sit at the opposite ends of the spectrum, and I'm all for using video games to bring more people into the hobby.
As much as I love racing in real life, sim racing doesn't do a whole lot for me. I did love some early Gran Tourismo's, but haven't touched anything since.
For video games, give me future-racing!
(and that is a market request to iRacing: give me a blisteringly fast and hard future-racer and I'm there. Nintendo only drops a new F-Zero like once every 15 years.)
i love the idea of a more arcade friendly game... I have alot of friends that are interested in racing simulators find the experience not like forza / other arcade style racing games to be a bit of a turnoff (maybe steep learning curve is better)
BA5 said:(and that is a market request to iRacing: give me a blisteringly fast and hard future-racer and I'm there. Nintendo only drops a new F-Zero like once every 15 years.)
They do have ExoCross that's supposed to drop sometime this month. If the trailer is anything to go by, it might scratch at least part of that itch:
I hope they let users set up servers. Even better if they are local servers. (Like AC). This way in a couple years when they get tired of it the game can live on. That has been my biggest problem with most sims.
Also no monthly subscription fee. Paying for additional content is fine.
Someone needs to purchase the rights to project cars II. Take that sim and run with it. That had so much potential.
In reply to Msterbee :
Sadly I wouldn't expect that to happen anytime soon. The PlayStation and Xbox are now basically PCs (AMD x64 hardware and RDNA graphics that are basically SoC PC parts), which lets developers release on multiple popular platforms with minimal extra development. Meanwhile Apple Silicon is charting its own hardware path that requires a lot of bespoke development with very little return on investment since Mac is not a huge gaming platform. Better off to just buy a cheap gaming PC.
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