Question is in the title, boredom is creeping in and I'd like to plan out a fun motor for old school v8's to play with one day.
I was wondering how does GRM plan out a motor build? I've used sites like PCPartPicker to build a PC and put it together and wanted to do the same thing but for engines. Interest peaked when I visited blueprints website and saw this then proceeded to eye this on summit. I'd like to assume that piecing together your own stuff and putting it together yourself would be cheaper for similar/same results.
I'm sure I'm not the only one to try to do this and wanted to know how you go through this.
When I was in middle school I would just pour over jegs and summit catalogs with a notebook and a pen building imaginary engines for the 78 Camaro I was definitely buying on my 16th birthday.
I still like to browse physical catalogs if I have the opportunity and put together my own setup rather than rely on a kit.
Brian
UltraDork
11/2/17 4:35 p.m.
I used to have a copy of Desktop Dyno. That gave hours of fun with bench building fantasy (and some not so fantasy) motor combos.
In reply to TurboFocus : why build something if you don't know? I use performance trends because I've found if I put real numbers in the computer winds up being within 2% of actual Dyno numbers.
A way to check any program's accuracy is reverse engineer a known product. Have horsepower and torque numbers for a particular engine? Reverse it and see how close to correct the program will be. Once you are on the money then you can do what-ifs
cam, headers, turbo etc all without spending another dime.
You really need flow bench numbers to be valid. But like I said reverse a known combo and that will give you flow bench numbers.