Because I can't be the only one who hasn't looked at this thing until now: http://reviews.cnet.com/microsoft-xbox-one/
Because I can't be the only one who hasn't looked at this thing until now: http://reviews.cnet.com/microsoft-xbox-one/
I'll buy it. Their all going to have fees when it comes to used games. That just means I'll buy less games and have a more rigorous selection process than the FBI.
yamaha wrote: In reply to Tom_Spangler: You must not have had a PS3 during the PSN hacking and subsequent rehacking fiasco. I sold off my PS3 and games at about that point......I know most of the old guard of fast racers ditched GT5 and came to FM4 at that point as well. Most seemed absolutely amazed with the gameplay....and the fact 60% of the cars forza had weren't a different variation of a rx7, silvia, skyline, or supra.
I did, and I played Fallout and the Elder Scrolls. The only people who were really bitching were the Ritalin addled cod kiddies who had to get their daily 16 hours of calling people niggers and faggots and didn't have anything BUT online E36 M3. Other than that, I don't see what's so special about FM4. Had it, got bored with it after a while, and it took a hell of a lot longer for me to get bored with GT5.
yamaha wrote: Otherwise, you would be correct Tom. Its a pissing match, normally initiated by the PS crowd(as seen above).
Unless it's a thread started about Playstation, then the ECKSBAWKS tard are the ones who start E36 M3.
Swank Force One wrote: I'm more disappointed that GT6 is coming out on PS3. WTFs.
It'll probably come out on both. I'm glad because there is no way in hell I'm buying a PS4 until it drops to a more respectable price than the inevitabru idiotic brand new spike.
aircooled wrote: Ran across this info (probably more to come): - 500 servers powers the original XBOX. 15,000 power the current XBOX Live service. 300,000 will power the XBOX One. - 10 times more animation depth and detail for gameplay. - New XBOX and NFL partnership, will bring exclusive content and fantasy football integration. - Call of Duty: Ghosts will feature dynamic maps and character customization. Remains 60fps. - The XBOX One will be very Smart Glass and Kinect oriented. - No pricing announced. No confirmation as to whether the console will be always on or not. However, it has been confirmed that there are additional fees for the ability to play pre-owned games. - Sony's stock rose almost 8% after the reveal The last one is kind of funny, I guess they were expecting more.
The first one should be 300,000 servers for Xbox Live
The last one is funny. Have you seen how much MSFT is up? This kinda looks like slanted reporting.
No backwards compatibility, no sale. Sorry M$, I'm getting sick of this kinda game.
The Kinect getting a patent for selling content licenses based on people present pissed me off too.
Updated:
They also note that it is 4k compatible (the next level of TV resolution you will be sold pretty soon). They kind of imply PS4 will not have it, which I find very unlikely (they have demoed it). Essentially, hardware performance wise, the new boxes are identical.
Rxbalt wrote: No backwards compatibility, no sale. Sorry M$, I'm getting sick of this kinda game.
Really? I never even touch a game that's two years old, much less one from the last console generation. I'll play really old games but those are old enough to have their own re-releases for a few bucks in the arcade or to have free versions on the PC. Try playing Rainbow Six Vegas now, it seems archaic and horrible.
The PS3 dropped backward compatibility since nobody used it. Or at least not enough to kick up a sizable fuss when it went away.
If I'm spending the bucks on a new console I'm not gonna touch last gen's games for a long time.
N Sperlo wrote: I'll buy it. Their all going to have fees when it comes to used games. That just means I'll buy less games and have a more rigorous selection process than the FBI.
I have a huge problem with the fee for a used game because it sets a precedent. I don't buy many used games because I generally just wait until they get to the 20 dollar price point, but the "phone home to check if your game is ok" presents other problems.
If you want to pass the game to a friend to play it isn't allowed without a fee.
If you travel a lot to locations, as I do, where internet is not an option you cannot play games that you bought at the PX or had shipped from Amazon.
When the system becomes obsolete you can no longer play your games because they'll try to phone home. My Dreamcast is chugging along nicely thank you before anyone points out that no one uses old consoles.
All this to protect the publisher who thinks they should get special treatment in the aftermarket. If I buy a used car, table, watch, or even a used screwdriver none of the companies get a cut. Why should game publishers?
The offloading to the "cloud" for processing is a crock too because again when the servers go dark that's it. You have a brick and unplayable games, please spend 600 more dollars.
I'm tired of companies marketing "features" to me when it is simply a way for them to make more money with planned obsolescence.
/end bitter rant
Exactly. DRM-locked items that require a server for activation should be considered a rental at best. It's played out time and time again, the corporation decides "enough of that" and everything goes dark. MS did it with "PlaysForSure", MLB did it when they decided to make everyone "buy" new copies of games they'd already paid for.
As for why the box isn't called "XboX Infinity" - well, that doesn't leave much room for the next generation Although the XboX Infinity Plus One does make me smile.
The DRM/always connected this pisses me off. They're FORCING me to buy internet if i want to get my game on. That seems...unfair.
Which gamer console is the one put together by MS?
And you expected less than an intrusive system to track and maximize profits at the expense of the user?
Well it is almost like MS vs. Mac. Sony has been guilty of having accessories that only work with their products much like Apple. The early 2000s were proof of that from computers to cameras.
Anti-stance wrote: Well it is almost like MS vs. Mac. Sony has been guilty of having accessories that only work with their products much like Apple.
And where did Apple learn that little trick?
Millions of sheeple proved you could get away with that scam.
I'm just waiting for everybody to start dumping PS3s so I can get one cheap for playing crime simulator.
All this talk of consoles gave me the urge to fire up the ol' PS3 to play some GT5. I haven't played it in so long I am downloading 21 updates just for GT5. Lol, I have been waiting for about an hour, 80% done.
dculberson wrote: The PS3 dropped backward compatibility since nobody wanted to pay for the ones equipped with it.
Accuracy. They were very wanted, but not for 700 bucks.
Anti-stance wrote: All this talk of consoles gave me the urge to fire up the ol' PS3 to play some GT5. I haven't played it in so long I am downloading 21 updates just for GT5. Lol, I have been waiting for about an hour, 80% done.
^ Benefit to an "always/almost always on" internet connected console, no waiting for updates.
Still mixed messages out there on the fee to activate used games.
https://twitter.com/XboxSupport3/status/336937800702238722
Official MS Support on Twitter said: No fee, correct - and they just got that information wrong. As soon as we saw, we contacted them to correct it. ^EM
More info - http://www.engadget.com/2013/05/21/xbox-one-used-games/
In reply to fastEddie:
Still bad news for them the damage is done now that it's widely reported that the fee is the case. There will have to be a lot of damage control from their marketing people. I'm going to be pessimistic and just say that they are redacting that "feature" since it has gone over like a lead balloon in just the last 12 hours.
The off loading of processing to an external location still doesn't go over well with me since it's still a form of DRM. Pretty sure Diablo III tried that trick and it's why I don't own it.
Cloud computing is usless when the interwebz go mammeries up, as it often does out here in the boondocks. I can't justify throwing hard earned cash at something that has no internal hard drive or capability to use off line.
I'll be keeping my 360 for now. I can still use it off line. Heck, I might even pick up a few used ones and play games via lan party with my kids.
As for Forza 5.....that preview seemed a bit Horizonish. Total "Bleh" there.
In reply to The0retical: Where have you been, under a rock? There are several THQ games that require a code to be purchased if you bought it used......old news there.
Backwards compatibility doesn't bother me, as I keep my old systems and games. Hell, I was playing the original MOH on my ps1 the other day.
I highly doubt FM5 will be horizonish......they have good guys at the helm. Horizon is their arcade mode essentially, FM will always be a sim. If the graphics are really that good, I might just have to throw down for a preorder. No bullE36 M3 waiting in line.
In reply to yamaha:
No I'm well aware of the DRM that is built into many games by many publishers like THQ. I make the conscience choice not to buy any games that require always on internet connections or games that require any type of regular phone home mechanism.
I was willing to deal with something like Mass Effect 2s one time registration code to get some of the DLC in exchange for it. If publishers want to have that one time fee for used games to allow the multiplayer I don't have an issue with it because you are using their servers and relying upon their continued support to keep it going. Impacting the core functionality of the game, ie single player, is a totally different story.
Basing an entire system around that DRM mechanism is wholly unacceptable to me.
You'll also notice that every single one of THQs games that has had that DRM mechanism in it has received a huge backlash. I'm well aware of what's been tried and what the results have been and you'll notice that it has not been quite what the publishers expected.
You'll also notice that THQ is out of business so obviously that worked out well for them. Ubisoft, the other major offender, is also struggling so I guess that's going well for them too.
I'll hold final judgement for the release but there's a lot of conflicting information flying back and forth between Ars, Kotaku, The Verge and Joystiq which the reveal should have cleared up but ended up making worse.
You'll need to log in to post.