So playing kerbal space program (curse you people for introducing me to this addicting time suck that is playable while holding a baby that only wants to nap while held! no, wait, I meant to say thank you!) I'm running into lag. when ships get too many parts, too much docked at the space station, etc.. and it's crazy annoying.
Here's the question, I don't know what is the limiting factor ie. video card, processor, the fact that I don't have 6x SATA, memory, etc... so here's what I got:
i7 quad core, don't remember exactly which one, but i'm going to guess 2.66mhz? I have not overclocked this though I have a monstrous heat sink. This is a very early i7, maybe 6 years old
12gb ramm (6x2gb) corsair dominator, I think 1600mhz
250gb ssd for main drive, not cluttered with junk because that's on other drives, not an insanely fast SSD but certainly faster than my old HDD
GTX550Ti 2gb card,
Current motherboard can support double the ramm, 2way SLI at 16x, but like I said it's 6 years old, no 6x sata, likely aging hardware since it's been running 80%+ of the time since it was built
I get some lag on games if view distance is cranked to max with all details set to max, I'm assuming that's a videocard limitation, but Kerbal space program (where did that thread go, anyway?) has physics for every individual part, is that more of a processor thing? I'm not super techy with programming either, so is it maybe just a software limitation that can't be overcome with more power?
So, upgrade any key parts? videocard, maybe? motherboard/processor upgrade? It's probably time for an overhaul, but i'm not in a big hurry. I think this is the first game that has given me problems since I built this, though I have upgraded a few things since then